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Use cases
Use case·Film

Movie Trailer Generator

Pitch your film in one line. It comes back as a storyboard you can read: a card per shot, a still on every card. Approve the shots you like, animate those, and the clips land on a multi-track timeline you cut and export. It works the way a shoot does.

How it works

Four steps, all of them visible: a brief, a board, stills you approve, and a cut on the timeline.

Storyboard
NodeTool's storyboard: a grid of six shot cards — The blower, The chain, The rock bed, The chopper, The cut, The getaway — each with its still, its shot number and length, and its status, over the inspector for the selected shot, next to the assistant that directed them

01Write the logline

One line about the film, the look you want, and how many shots. That is the whole brief.

A getaway driver outruns a collapsing bridge · gritty daylight · 6 shots

02Direct the storyboard

Press Direct and the board fills with cards — one beat per card, with its action, camera, and motion, all under the look you asked for.

6 cards · framing, lens, angle, movement · one style bible

03Approve the stills

Every card renders a still first. Stills cost cents, so re-roll a card until it looks right — the rest of the board stays put.

Cinematic 16:9 key art · re-roll one card at a time

04Animate and cut

Animate only the cards you approved, then send the board to the timeline: the clips arrive in shot order, ready to trim, score, and export.

Image-to-video · clips in shot order · export an MP4

Six cards on the board

This is a single run of the board, straight out of NodeTool. Each card holds one beat, the prompt behind it, and the still that prompt rendered. Re-roll a card you don't like — stills cost cents, and the rest of the board doesn't move.

Style bible · Blown-out sun, dust in every frame, 35mm, heavy grain · 16:9 · no on-screen text

Shot 01The blowerClip rendered
Low tracking shot, tight on the exposed blown V8 of a black wasteland muscle car at speed — chrome supercharger, flame off the side pipe, dust plume behind it, the chase car small in the haze.
Prompt

Low tracking shot, tight on the exposed blown V8 of a black wasteland muscle car at speed — chrome supercharger, flame off the side pipe, dust plume behind it, the chase car small in the haze.

Shot 02The chainClip rendered
A masked raider in rags and goggles hauls a chain taut, dragging a caged buggy in from the right, its driver behind the grille, sparks off the tire, ruined refinery towers in the haze.
Prompt

A masked raider in rags and goggles hauls a chain taut, dragging a caged buggy in from the right, its driver behind the grille, sparks off the tire, ruined refinery towers in the haze.

Shot 03The rock bedClip rendered
Ground-level close-up of a rear wheel churning through loose rock, stones thrown at the lens, sparks under the chassis, canyon wall to the left.
Prompt

Ground-level close-up of a rear wheel churning through loose rock, stones thrown at the lens, sparks under the chassis, canyon wall to the left.

Shot 04The chopperClip rendered
Wide tracking shot of a long-fork chopper flat out through a ruined city, rider in black leather and goggles, dust rolling off the rear tire, collapsed scaffolding behind.
Prompt

Wide tracking shot of a long-fork chopper flat out through a ruined city, rider in black leather and goggles, dust rolling off the rear tire, collapsed scaffolding behind.

Shot 05The cutClip rendered
Close-up of a grease-covered mechanic leaning into an angle grinder on a frame rail, sparks spraying toward the lens, stacked wrecks behind him.
Prompt

Close-up of a grease-covered mechanic leaning into an angle grinder on a frame rail, sparks spraying toward the lens, stacked wrecks behind him.

Shot 06The getawayClip rendered
Wide, low three-quarter front: a rusted muscle car with an exposed blower breaking loose across a cracked dry lake bed, dirt off the rear tire, mountains on the horizon.
Prompt

Wide, low three-quarter front: a rusted muscle car with an exposed blower breaking loose across a cracked dry lake bed, dirt off the rear tire, mountains on the horizon.

Send the board to the timeline

One click and the approved clips land on a track in shot order. From there it's a normal edit: trim, reorder, lay music and voice under it, and export the cut.

The same trailer on NodeTool's timeline: the clips sit on the video track in shot order — Opening drift, Grinder sparks, Wheel churn, Rider in the ruins — with the score's waveform on the audio track under them, the cut playing in the preview above, and Save, Save as Asset, and Export in the bar
The timeline editor · clips in shot order, score underneath
Exported
Output · the finished teaser

Direct it yourself

Nothing here is locked. Re-roll a clip, swap a model, or trim one shot — the rest of the board stays where you left it.

Swap the video model

Veo, Seedance, Kling, Runway — pick a different one and render that shot again. The board, the stills, and every clip you already approved stay exactly as they are.

Restyle the whole film

The visual style you typed becomes the style bible behind every card. Change one line from gritty daylight to neon night and the next pass boards it that way.

Fix one shot, not the reel

"Darker, add rain" revises that one clip and swaps it back into the card. Shot 3 changes, shots 1, 2, and 4–6 never re-roll.

Keep the cast consistent

Characters, locations, props, and looks are saved as named entities. Name one in a shot and its description rides into that shot's prompt, so the same driver and the same car show up all the way through.

Models behind this trailer

Called with your own keys. The bill comes from the provider, not from us — no token markups — and you can switch any of them for a better model the day it ships.

Bring your own keys
Gemini 3.1 Pro Preview
Directs the board — the shot list, action, and camera notes
Gemini
GPT Image-2
Renders each card's still
kie
Veo 3.1 Preview
Animates approved stills into clips
Gemini

Frequently asked questions

How do you make a movie trailer with AI?
Write a logline, a visual style, and a shot count. NodeTool's storyboard turns that into a card per shot with action and camera notes, renders a still on each card, animates the ones you approve into clips, and sends the board to the timeline where you trim, score, and export the cut.
Which models does this use?
Gemini 3.1 Pro Preview directs the board, GPT Image-2 renders each card's still, and Veo 3.1 Preview animates the approved stills into clips. All three run on your own provider keys.
Can I use a different video model?
Yes. Veo, Seedance, Kling, and Runway are a dropdown apart, and you can change it for a single shot. Your board, your stills, and the clips you already approved stay as they are.
Do I need a video editor to cut the trailer?
No. The timeline is built in. The approved clips land on a track in shot order, and you trim, reorder, lay music and voice underneath, and export a finished video without leaving NodeTool.

Cut your first trailer

Download the open-source studio for macOS, Windows, and Linux, open the storyboard, and board a teaser from one line today.