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NodeTool Cloud is in alpha. Try it โ†’

Agents build. You edit.

Open-source agent-first creative workspace

Create images, video, audio, and text with agents that work alongside you. Describe what you want, let the agent build it, then take over whenever you like.

Free and open source, AGPL-3.0. macOS, Windows, and Linux.

  • Script, storyboard, sketch, timeline, 3D
  • Your own keys, provider list prices
  • Open source, you own the files
Direct, board, render, compare, paint, voice, cut: one workspace, recorded in the app.
Agents

Describe it. The agent builds the project.

Give the agent a brief. It drafts the script, boards the shots, renders the takes, and cuts them on a timeline. What comes back is a project you can open. Change any part of it yourself, or send the agent back in with a note about the one shot you want different.

The agent renders a six-shot SCRAPHEART storyboard. A one-line note sends shot 3 back for night, only that shot renders again, and the timeline cut picks up the new take.

01Pitch

Tell the agent your concept, style, and tone. It drafts the script, casts the voices, and sets the visual direction.

Logline
Script
Cast

02Automate

The agent boards the scenes, generates the footage, syncs the audio, and cuts it on a multi-track timeline. Every step lands in a project you can open, on your keys, at provider prices.

Logsdone
  • Board created
  • 6 stills rendered
  • 6 clips animated
  • Score laid under
  • Cut assembled
Preview
The still the agent rendered for shot 1 of the trailer
Shot 1still

03Direct

Jump in at any moment. Swap a voice take, re-roll a clip, trim frames. Or hand the project back to the agent with one note and keep going.

Shot 4 of the trailer, opened to re-roll it
Re-roll ยท re-voice ยท trim

Five editors. One project file.

Everything the agent made stays open. Re-roll a shot, audition another take, retime the cut, change a line, swap a reference, or adjust the workflow behind it. Storyboard, script, timeline, sketch, and 3D scene all sit on the canvas you generate on, and the agent works every one of them through the same tools you click.

Storyboard editor

Visual storyboards

Board the film shot by shot. Generate cheap stills to lock the look, then animate only the shots you approved.

Made with NodeTool

Ads, catalogue images, dubbed videos, and storyboards. Start with an example.

UGC product video

Turns out I needed the green one.

A self-aware purchase becomes a small source of reassurance as the same cup follows one chaotic day.

Explore project
Square campaign image of an olive travel cup against cobalt architecture and an amber sunrise.

Directed campaign kit

Carry the momentum.

One clean cup reference becomes a kinetic launch world, two social formats, and a bounded revision.

Explore project
Woman holding an olive travel cup in a softly lit kitchen.

Product commercials

A moment before the day.

Fresh coffee pours, she takes a quiet moment, then heads out with her cup. Three shots follow one morning ritual.

Explore project
A woman jumping into a turquoise pool inside the lid of a giant olive travel cup.

Impossible product worlds

Small object. Big escape.

A desert flight reveals a pool in a giant cup. A woman jumps in, then drinks from the same product at human scale.

Explore project
Accepted Olive Travel Cup reference beside its transparent cutout and catalogue treatments.

Product catalogue assets

Build a catalogue set from one product reference.

Turn one product photo into a cutout, studio shots, and seasonal scenes.

Explore project
English source lines beside their Spanish translation and back-translation review.

Multilingual video

Review the words. Revise one voice line.

An English presenter, revoiced in Spanish. Edit the translation and revise individual voice lines.

Explore project
The complete six-shot storyboard for The Next Tide.

Storyboard to trailer

A mystery told in six frames.

The Next Tide: a six-shot storyboard with a shared cast, locations, and props.

Explore project
Explore all recipes

Every model you need. On your own keys.

Route your shots through the best video, image, audio, and language models, or run open weights on your own hardware. Switch in one click. Pay each provider directly, at their published price.

Latest Models
GPT-5.6Claude Fable 5Claude Opus 5Claude Sonnet 5Gemini 3.5 FlashGemini 3.1 ProQwen ImageVeo 3.1Kling 3Seedance 3Hailuo 2.3Wan 2.5FLUXWhisperElevenLabs

Local. Open. Yours.
No middlemen, no markups.

Bring your own keys and switch providers in one click. You own the project file, the workflow, and the final cut.

Bring your own keys

Connect to OpenAI, Anthropic, Gemini, FAL, KIE, Replicate, and the video specialists. Keys stay on your disk in Studio, encrypted in Cloud.

No markups

If an image costs $0.03 at the provider, you pay $0.03 to the provider. No credit packs. NodeTool takes no cut.

Open source, end to end

Studio and Cloud are built from the same AGPL-3.0 source, with no paywalled features. Read it, fork it, or host it yourself.

A project file that opens anywhere

The board, the script with its takes, and the multi-track cut are ordinary files on your disk. Export a .nodetool bundle and open it anywhere.

What that costs a month, model by model, is on the pricing page.

Comparison

What changes when the studio is open.

A hosted platform makes the film and keeps the model list, the billing, and the project. Here is the same table with the studio open.

An open studio and a hosted platform, row by row

NodeTool, an open studio, compared with a hosted AI video platform
ย NodeToolHosted platforms
ModelsEvery major provider, switched in one clickThe list they picked
When a better model shipsAdd it the day it shipsWait for them to add it
What you payProvider list prices, on your own keysTheir credits
What you keepThe board, the takes, and the multi-track cut as an editable projectAn exported video. The project stays in their app.
SourceOpen, AGPL-3.0Closed
Where it runsDesktop app and browser, self-host any timeTheir servers only

Comparing against a specific product? See NodeTool and ComfyUI and NodeTool and Figma Weave.

Where NodeTool fits

Pick the model. Pick the price.

Take Seedance, one of today's best video models. FAL, Replicate, and KIE each sell it at a different price, and NodeTool lets you pick the cheapest. When the next Veo or Kling arrives, you switch in one click.

That is what holding the keys buys you: the best model at the best price each week, and nothing to lose if a tool gets bought, repriced, or shut down.

Two editions, one recommendation

Studio for production. Cloud for evaluation.

Studio is the desktop edition and the production path. Cloud is the browser edition for evaluation and lightweight access while it is in alpha.

NodeTool Studio

Desktop edition

Recommended for production
Download Studio
Where it runs
On macOS, Windows, or Linux
Intended use
Production work
Local models
Supported runtimes can use your hardware
Remote providers
Connect your own provider accounts
Project storage
Stored on your machine
Internet requirement
Only for remote providers and online services
Graphics hardware
Optional for hosted providers; model-dependent for local inference
License
AGPL-3.0

NodeTool Cloud

Browser edition ยท Alpha preview

Alpha
Try Cloud (alpha)
Where it runs
In a supported browser
Intended use
Evaluation and lightweight access during alpha
Local models
Not available
Remote providers
Connect your own provider accounts
Project storage
Hosted storage under the current alpha terms
Internet requirement
Required
Graphics hardware
No local GPU required
License
Built from the AGPL-3.0 project

Frequently asked questions

What is NodeTool?

NodeTool is an open-source agent-first creative workspace. Create and edit images, video, audio, and text with agents that work alongside you. Describe what you want, let the agent build it, then take over whenever you like. You get an editable project, not just a finished file: your workflows, assets, and edits stay together. Use supported local models or connect cloud providers with your own keys.

Read more โ†’
Is NodeTool open source?

Yes. The whole project is AGPL-3.0 on GitHub. Studio and Cloud are built from the same source, and nothing is held back for a paid tier. You can host it yourself at any time.

Read more โ†’
How much does NodeTool cost?

NodeTool Studio, the desktop app, is free and open source. Cloud pricing and access can change during alpha, so check the Cloud page before use. In both editions, provider charges are separate: you connect your own provider account and pay that provider directly. Supported local models in Studio have no provider charge per call, but they use your hardware and electricity.

Read more โ†’
Is NodeTool local-first and private?

NodeTool Studio stores the workspace, workflows, files, and configured credentials on your machine. Supported open-weight models can run locally through MLX, Ollama, llama.cpp, vLLM, and LM Studio. When you call a hosted model, the request leaves your machine for that provider. Cloud uses hosted project storage; review the current privacy policy and terms before using sensitive material.

Read more โ†’
Which models are supported?

The leading models, including Flux, Seedance, Wan, Veo, Kling, Hailuo, Qwen Image, Whisper, ElevenLabs, and Suno, reached through providers such as FAL, KIE, OpenAI, Anthropic, Gemini, Replicate, Together, Groq, Mistral, OpenRouter, and HuggingFace. Models can also run on your own computer through MLX, Ollama, llama.cpp, vLLM, and LM Studio.

Read more โ†’
What does it mean that NodeTool is agent-first?

The node canvas, sketch pad, storyboard, video timeline, script editor, 3D scene, and app builder expose operations that agents can call as tools. The agent can change the workflow or project on the same surfaces you use, and the execution record shows tool calls, results, errors, and interventions. The toolbelt is also exposed over MCP for compatible external agents.

Read more โ†’
Do I need a GPU to run NodeTool?

No. Studio can use hosted providers, where the model runs on the provider's hardware. A GPU matters only when you choose to run supported open-weight models on your computer. The requirement then depends on the model and runtime; smaller models may run on CPU at lower speed.

Read more โ†’

Made with working creatives

NodeTool is open source under AGPL-3.0. Star it on GitHub, join us on Discord, and share workflows with the artists and studios already using it on real jobs.

Get in
touch

Questions, bug reports, feature requests โ€” we answer.

General Inquiries

Say hi or tell us what you need.

The Team

Email the developers directly.

Ready to call action?

Download the open-source studio for macOS, Windows, and Linux. Free, AGPL-3.0. Or try Cloud in your browser, in alpha, with nothing to install.