NodeTool Cloud is in alpha. Try it โ†’

Agents build. You edit.

Open-sourcecreative AI workspace

Create and edit images, video, audio, and text with agents that work alongside you. Let them build and revise workflows, then inspect and edit the results yourself. Your project keeps the brief, assets, and edits together.

Free and open source, AGPL-3.0. macOS, Windows, and Linux.

  • Script, storyboard, sketch, timeline, 3D
  • Your own keys, provider list prices
  • Open source, you own the files
One sentence becomes a storyboard, rendered stills and clips, a cut on the timeline, and a finished film. Recorded in the app โ€” open it full screen to read the panels.

Every model you need. On your own keys.

Route your shots through the best video, image, audio, and language models on the market, or run open weights locally on your own hardware. Switch between them with one click, and pay each provider directly at their published price.

Latest Models
GPT-5.6Claude Fable 5Claude Opus 5Claude Sonnet 5Gemini 3.5 FlashGemini 3.1 ProQwen ImageVeo 3.1Kling 3Seedance 3Hailuo 2.3Wan 2.5FLUXWhisperElevenLabs
The jobs

How teams are using NodeTool.

Four jobs that run every week, each a real run against live models: what you end up holding, who it is for, the models the chain calls, and every workflow in it already installed with Studio. Opening a chain and reading every graph in it needs no key and no account. Running it bills the providers you chose, at their list prices.

Output from running the Viral Video Ad Engine recipe
For performance and social teams shipping several ad variants a week

Viral Video Ad Engine

A vertical product ad, plus the hook lines and thumbnails to test it against.

The picture above is this chain run for real, with 1 of 3 models reached another way โ€” the recipe page names which, and why.

3 provider keys to run the whole chain. None to read it.

Calls OpenAI, fal.ai and Kie, on your keys, at list price
  • gpt-5-mini
  • fal-ai/flux/schnell
  • kling-2.6/image-to-video
Output from running the Multilingual Video Dubber recipe
For anyone re-releasing a recorded talk, demo, or ad into another market

Multilingual Video Dubber

One presenter clip, spoken in a second language, with a lip-synced cut, subtitles, and a back-translation to check it.

The picture above is this chain run for real, with 2 of 5 models reached another way โ€” the recipe page names which, and why.

3 provider keys to run the whole chain. None to read it.

Calls OpenAI, Replicate and fal.ai, on your keys, at list price
  • gpt-4o-mini-transcribe
  • gpt-5-mini
  • tts-1
  • inworld/realtime-tts-1.5-max
  • fal-ai/sync-lipsync/v2/pro
Output from running the E-commerce SKU Visual Factory recipe
For catalogue and marketplace teams with more SKUs than shoot days

E-commerce SKU Visual Factory

One packshot per SKU becomes the whole channel set: cutout, studio scene, seasonal relight, turntable clip, print master, and the listing copy.

The picture above is this chain run for real, with 4 of 6 models reached another way โ€” the recipe page names which, and why.

2 provider keys to run the whole chain. None to read it.

Calls fal.ai and OpenAI, on your keys, at list price
  • fal-ai/bria/background/remove
  • fal-ai/nano-banana/edit
  • fal-ai/image-apps-v2/relighting
  • fal-ai/ltx-2.3/image-to-video/fast
  • fal-ai/clarity-upscaler
  • gpt-5-mini
Output from running the Storyboard to Trailer recipe
For directors, agencies, and anyone pitching a film that does not exist yet

Storyboard to Trailer

A logline becomes a beat sheet, a numbered shot list, a cut teaser, and a score under it.

The picture above is this chain run for real, with 2 of 4 models reached another way โ€” the recipe page names which, and why.

4 provider keys to run the whole chain. None to read it.

Calls OpenAI, Google Gemini, Kie and fal.ai, on your keys, at list price
  • gpt-5-mini
  • gemini-3.1-pro-preview
  • gpt-image-2-text-to-image
  • veo-3.1-generate-preview
  • fal-ai/stable-audio-25/text-to-audio

Every recipe is built from the workflows that ship with Studio. All recipes ยท Single-surface demos

Go from conversation to
complete project.

Stop copy-pasting from chat windows. Describe what you need, and NodeTool generates the full project in seconds.

How agents and workflows work together โ†’
Ask: It starts with a sentence, not a blank canvas

It starts with a sentence, not a blank canvas

Say what you want made and pick its shape โ€” a 30-second spot, a trailer, a mini app โ€” and the agent plans the documents that shape needs. The estimate under the prompt is read off what your own past projects of that shape cost, so you know the order of magnitude before anything runs.

01Pitch

Tell the agent your concept, style, and tone. It drafts the script, casts the voices, and sets the visual direction. Prefer to wire it yourself? It's the same canvas.

Logline
Script
Cast

02Automate

The agent storyboards scenes, generates the footage, syncs the audio, and cuts it all together on a multi-track timeline โ€” running on your own accounts at provider prices.

Logsdone
  • Board created
  • 6 stills rendered
  • 6 clips animated
  • Score laid under
  • Cut assembled
Preview
The still the agent rendered for shot 1 of the trailer
Shot 1still

03Direct

Jump in at any moment. Swap a voice take, re-roll a clip, or trim frames. The agent builds the foundation; you refine the final cut.

Shot 4 of the trailer, opened to re-roll it
Re-roll ยท re-voice ยท trim

Five editors. One project file.

Storyboard, script, timeline, sketch, and 3D scene, all on the canvas you generate on. A storyboard becomes a script, the script becomes takes, the takes land on a multi-track timeline. The agent works every one of them through the same tools you click.

Visual storyboards

Board the film shot by shot. Generate cheap stills first to lock the look, then pay to animate only the shots you approved.

Local. Open. Yours.
No middlemen, no markups.

No locked project formats, no markups, no subscription tiers. Bring your own keys and switch providers with one click. You own the project file, the workflow, and the final cut.

Bring your own keys

Connect directly to OpenAI, Anthropic, Gemini, FAL, KIE, Replicate, and the specialized video models. Your keys stay on your disk in Studio, encrypted in Cloud.

No markups

No credit packs, no subscription traps. If an image costs $0.03 at the provider, you pay $0.03 to the provider. NodeTool takes no cut.

Open source, end to end

Studio and Cloud are built from the same AGPL-3.0 source, with no paywalled features. Read it, fork it, or host it yourself at any time.

A project file that opens anywhere

The board, the script with its takes, and the multi-track cut are ordinary files on your disk. Export a .nodetool bundle and open it on another machine, or in a fork.

What that comes to in a month, model by model, is on the pricing page.

Comparison

What changes when the studio is open.

A hosted platform will make the film, and it keeps the model list, the billing, and the project. Here is the same table with the studio open.

An open studio and a hosted platform, row by row

NodeTool, an open studio, compared with a hosted AI video platform
ย NodeToolHosted platforms
ModelsEvery major provider, switched in one clickThe list they picked
When a better model shipsAdd it the day it shipsWait for them to add it
What you payProvider list prices, on your own keysTheir credits
What you keepThe board, the takes, and the multi-track cut as an editable projectAn exported video. The project stays in their app.
SourceOpen, AGPL-3.0Closed
Where it runsDesktop app and browser, self-host any timeTheir servers only

Comparing against a specific product? See NodeTool and ComfyUI and NodeTool and Figma Weave.

Where NodeTool fits

Pick the model. Pick the price.

Take Seedance, one of today's best video models. It is sold by FAL, Replicate, and KIE at different prices, and NodeTool lets you pick the cheapest of the three. When the next Veo or Kling arrives, you switch to it in one click.

That is what holding the keys buys you: the best model at the best price each week, and nothing to lose if your favorite tool gets bought, repriced, or shut down.

Two ways to run it, one open-source project

Studio runs on your machine.
Cloud runs in your browser.

Same workflows, same building blocks, same providers. Pick the one that suits how you work, and switch whenever you like. Both are AGPL-3.0 open source: Cloud is simply our hosting of the same code you can run yourself.

NodeTool Studio

Local-first desktop app

Best for: artists with a good graphics card or an Apple Silicon Mac, big local model collections, offline work, and anyone who wants everything kept on their own disk.

  • Where it runs
    Your machine (macOS, Windows, Linux)
  • Install required
    The desktop app. Model downloads are optional
  • Local models (Ollama, MLX, GGUF)
    Yes โ€” runs entirely on your hardware
  • Bring your own API keys
    All providers โ€” keys stored locally
  • Works offline
    Yes โ€” fully offline with local models
  • Where your data lives
    On your disk only
  • GPU requirements
    None, unless you run models on your own hardware
  • Updates
    You install new releases
  • Source code
    100% open source (AGPL-3.0)
  • Cost
    Free โ€” pay only for the cloud APIs you use

NodeTool CloudAlpha

Hosted in the browser ยท Alpha preview

Best for: studios and solo artists who want to start in seconds, work from any device, and skip the hardware setup, while still using their own keys with every provider.

  • Where it runs
    Hosted by us โ€” open in any browser
  • Install required
    None โ€” sign in and start building
  • Local models (Ollama, MLX, GGUF)
    Not available โ€” cloud APIs only
  • Bring your own API keys
    All providers โ€” keys stored encrypted
  • Works offline
    No โ€” needs an internet connection
  • Where your data lives
    Our managed storage (encrypted at rest)
  • GPU requirements
    None โ€” heavy jobs run on cloud APIs
  • Updates
    Always on the latest version
  • Source code
    100% open source (AGPL-3.0) โ€” self-host any time
  • Cost
    Free while it is in alpha, a hosting subscription at full release โ€” provider bills are yours either way

One recommendation, not two: use Studio for work you are being paid for โ€” it is the finished edition. Cloud is worth a look if you want to see the workspace without installing anything, and it is in alpha until further notice. Your workflows move freely between the two.

Frequently asked questions

What is NodeTool?

NodeTool is an open-source creative AI workspace. Create and edit images, video, audio, and text with agents that work alongside you. Let them build and revise workflows, then inspect and edit the results yourself. Your project keeps the brief, assets, and edits together. Use supported local models or connect cloud providers with your own keys.

Read more โ†’
Is NodeTool open source?

Yes. The whole project is AGPL-3.0 on GitHub. Studio and Cloud are built from the same source, and nothing is held back for a paid tier. You can host it yourself at any time.

Read more โ†’
How much does NodeTool cost?

NodeTool Studio, the desktop app, is free and open source. NodeTool Cloud is free while it is in alpha. At full release a subscription covers hosting, at a price announced before anyone is charged. In both editions you bring your own API keys and pay each provider their list price directly, so what a run costs is whatever the provider charges for it. Local models through Ollama, MLX, or llama.cpp cost nothing per call.

Read more โ†’
Is NodeTool local-first and private?

NodeTool Studio runs on your own machine: the workspace, your workflows, your files, and your API keys stay there, and open-weight models can run locally through MLX, Ollama, llama.cpp, vLLM, and LM Studio. When you call a hosted model, that request goes from your machine straight to the provider you chose, on your key โ€” it does not pass through NodeTool servers. Cloud is the same open-source app hosted in the browser, and your keys still call the providers directly.

Read more โ†’
Which models are supported?

The leading models, including Flux, Seedance, Wan, Veo, Kling, Hailuo, Qwen Image, Whisper, ElevenLabs, and Suno, reached through providers such as FAL, KIE, OpenAI, Anthropic, Gemini, Replicate, Together, Groq, Mistral, OpenRouter, and HuggingFace. Models can also run on your own computer through MLX, Ollama, llama.cpp, vLLM, and LM Studio.

Read more โ†’
What does it mean that NodeTool is agent-first?

Every editor in NodeTool โ€” the node canvas, sketch pad, storyboard, video timeline, script editor, 3D scene, and app builder โ€” is exposed to agents as tools, around 120 in all. An agent doesn't describe what you could do; it builds the workflow, runs it, and repairs what fails, on the same surfaces you use. The same tools are exposed over MCP, so outside agents such as Claude Desktop and Claude Code can drive NodeTool too.

Read more โ†’
Do I need a GPU to run NodeTool?

No. NodeTool works entirely with cloud providers โ€” bring your own API key, and the model runs on the provider's hardware with nothing to install locally. A GPU only matters if you choose to run open-weight models yourself through Ollama, MLX, or llama.cpp: it speeds those up, but many smaller local models run fine on CPU too, just slower.

Read more โ†’

Made with working creatives

NodeTool is open source under AGPL-3.0. Star the project on GitHub, join us on Discord, and share workflows with the artists, motion designers, and studios already using it on real jobs.

Get in
touch

Questions, bug reports, feature requests โ€” we answer.

General Inquiries

Say hi or tell us what you need.

The Team

Email the developers directly.

Ready to call action?

Download the open-source studio for macOS, Windows, and Linux. Free, AGPL-3.0, and built alongside working filmmakers, designers, and video editors. Or try Cloud in your browser, in alpha, with nothing to install.