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Open-source AI film studio

You are the director.The agent is your crew.

Describe your idea. The agent writes the script, storyboards every scene, generates the footage, and cuts the timeline. What comes back is a project, not a render: re-roll one shot, re-voice one line, re-cut the ending.

  • Script, storyboard, sketch, timeline, 3D
  • Your own keys, provider list prices
  • Open source, you own the files
NodeTool: one sentence becomes a storyboard, rendered stills and clips, a cut on the timeline, and a finished film
The closed studio

They make the film.
Then they keep it.

Runway, LTX Studio, Figma Weave and the rest will generate your trailer. When they raise the price or drop the model, the film goes with it. NodeTool hands the project back, on your keys.

See how NodeTool compares
  • Their models

    A list they picked. A better model ships and you wait for them to add it.

  • Their credits

    Priced above what the model costs, spendable only on their list.

  • Their project

    You get an exported video. The board, the takes, and the cut stay in their app.

Go from conversation to
complete project.

Stop copy-pasting from chat windows. Describe what you need, and NodeTool generates the full project in seconds.

How agents and workflows work together →
Ask: It starts with a sentence, not a blank canvas

It starts with a sentence, not a blank canvas

Say what you want made and pick its shape — a 30-second spot, a trailer, a mini app — and the agent plans the documents that shape needs. The estimate under the prompt is read off what your own past projects of that shape cost, so you know the order of magnitude before anything runs.

01Pitch

Tell the agent your concept, style, and tone. It drafts the script, casts the voices, and sets the visual direction. Prefer to wire it yourself? It's the same canvas.

Logline
Script
Cast

02Automate

The agent storyboards scenes, generates the footage, syncs the audio, and cuts it all together on a multi-track timeline — running on your own accounts at provider prices.

Logsdone
  • Board created
  • 6 stills rendered
  • 6 clips animated
  • Score laid under
  • Cut assembled
Preview
The still the agent rendered for shot 1 of the trailer
Shot 1still

03Direct

Jump in at any moment. Swap a voice take, re-roll a clip, or trim frames. The agent builds the foundation; you refine the final cut.

Shot 4 of the trailer, opened to re-roll it
Re-roll · re-voice · trim
The jobs

Four jobs a team runs every week

Each one is a real run against live models: what you end up holding, who it is for, the models the chain calls, and every workflow in it as one file you import into Studio. You pay those providers at their list prices.

Output from running the Viral Video Ad Engine recipe
For performance and social teams shipping several ad variants a week

Viral Video Ad Engine

A vertical product ad, plus the hook lines and thumbnails to test it against.

Calls OpenAI, fal.ai and Kie, on your keys, at list price
  • gpt-5-mini
  • fal-ai/flux/schnell
  • kling-2.6/image-to-video
Output from running the Multilingual Video Dubber recipe
For anyone re-releasing a recorded talk, demo, or ad into another market

Multilingual Video Dubber

One presenter clip, spoken in a second language, with a lip-synced cut, subtitles, and a back-translation to check it.

Calls OpenAI, Replicate and fal.ai, on your keys, at list price
  • gpt-4o-mini-transcribe
  • gpt-5-mini
  • tts-1
  • inworld/realtime-tts-1.5-max
  • fal-ai/sync-lipsync/v2/pro
Output from running the E-commerce SKU Visual Factory recipe
For catalogue and marketplace teams with more SKUs than shoot days

E-commerce SKU Visual Factory

One packshot per SKU becomes the whole channel set: cutout, studio scene, seasonal relight, turntable clip, print master, and the listing copy.

Calls fal.ai and OpenAI, on your keys, at list price
  • fal-ai/bria/background/remove
  • fal-ai/nano-banana/edit
  • fal-ai/image-apps-v2/relighting
  • fal-ai/ltx-2.3/image-to-video/fast
  • fal-ai/clarity-upscaler
  • gpt-5-mini
Output from running the Storyboard to Trailer recipe
For directors, agencies, and anyone pitching a film that does not exist yet

Storyboard to Trailer

A logline becomes a beat sheet, a numbered shot list, a cut teaser, and a score under it.

Calls OpenAI, Google Gemini, Kie and fal.ai, on your keys, at list price
  • gpt-5-mini
  • gemini-3.1-pro-preview
  • gpt-image-2-text-to-image
  • veo-3.1-generate-preview
  • fal-ai/stable-audio-25/text-to-audio

Every recipe is built from the workflows that ship with Studio. All recipes · Single-surface demos

Professional post, right next to the models

Cut and refine on the same canvas you generate on, with no export hops. A storyboard becomes a script, the script becomes takes, the takes land on a multi-track timeline — and the agent works every one of them through the tools you click.

Visual storyboards

Board the film shot by shot. Generate cheap stills first to lock the look, then pay to animate only the shots you approved.

Local. Open. Yours.
No middlemen, no markups.

No locked project formats, no markups, no subscription tiers. Bring your own keys and switch providers with one click. You own the project file, the workflow, and the final cut.

Bring your own keys

Connect directly to OpenAI, Anthropic, Gemini, FAL, KIE, Replicate, and the specialized video models. Your keys stay on your disk in Studio, encrypted in Cloud.

No markups

No credit packs, no subscription traps. If an image costs $0.03 at the provider, you pay $0.03 to the provider. NodeTool takes no cut.

Open source, end to end

Studio and Cloud are built from the same AGPL-3.0 source, with no paywalled features. Read it, fork it, or host it yourself at any time.

A project file that opens anywhere

The board, the script with its takes, and the multi-track cut are ordinary files on your disk. Export a .nodetool bundle and open it on another machine, or in a fork.

Model freedom. No platform lock-in.

Route your shots through the best video, image, audio, and language models on the market — or run open weights locally on your own hardware. Switch between them with one click.

Latest Models
GPT-5.6Claude Fable 5Claude Opus 5Claude Sonnet 5Gemini 3.5 FlashGemini 3.1 ProQwen ImageVeo 3.1Kling 3Seedance 3Hailuo 2.3Wan 2.5FLUXWhisperElevenLabs

The same model, priced twice

NodeTool bills you nothing per generation — you hold the keys and pay each provider its list price. Set a workload and compare it with the same models bought as Figma Weave credits.

  • 750 images / month
    $0.035 / image

    Stills, variations, and every reroll you throw away.

  • 24 clips / month
    $0.0175 / second

    A provider bills the second, a credit plan bills the clip — so the length matters to one side and not the other.

  • 120 minutes / month
    $50 / 1M characters

    Narration minutes, billed by character (~950 per minute). Figma Weave has no voice model, so this line has nothing to compare against.

Your keys, direct

$35.31/ month

  • Images · Seedream V5$26.25
  • Video · Seedance 1.5$3.36
  • Voice · Eleven Turbo v2.5$5.70
  • NodeTool Studio$0

The same models on Figma Weave

$45.00/ month

3,744 of 4,000 credits. Against $29.61 for the same images and clips on your own keys.

4 credits an image, 31.01 a clip, derived from Figma Weave's own table. It prices a clip, not a second, and does not publish clip length.

The picker holds the 10 models Figma Weave sells that Kie or AtlasCloud also serves, so both columns price the same model. Its other 13 are left out because neither provider carries them. Prices via genspend.io, updated 2026-08-23. Figma Weave plans read 2026-08-24. Local models through Ollama, MLX, and llama.cpp cost nothing per call.

Comparison

What changes when the studio is open

Runway, LTX Studio, and Figma Weave will make the film. Each keeps the model list, the billing, and the project. Here is the same table with the studio open.

How does NodeTool compare with Runway, LTX Studio, and Figma Weave?

NodeTool compared with the closed AI studios: Runway, LTX Studio, and Figma Weave
 NodeToolClosed AI studios
ModelsEvery major provider, switched in one clickThe list they picked
When a better model shipsAdd it the day it shipsWait for them to add it
What you payProvider list prices, on your own keysTheir credits
What you keepThe board, the takes, and the multi-track cut as an editable projectAn exported video. The project stays in their app.
SourceOpen, AGPL-3.0Closed
Where it runsDesktop app and browser, self-host any timeTheir servers only

Choosing against a node tool instead? See NodeTool and ComfyUI and NodeTool and Figma Weave.

Where NodeTool fits

Pick the model. Pick the price.

Take Seedance, one of today's best video models. It is sold by FAL, Replicate, and KIE at different prices, and NodeTool lets you pick the cheapest of the three. When the next Veo or Kling arrives, you switch to it in one click.

That is what holding the keys buys you: the best model at the best price each week, and nothing to lose if your favorite tool gets bought, repriced, or shut down.

Frequently asked questions

What is NodeTool?

NodeTool is the open AI production studio. You direct the vision and the agent builds the film: it drafts the script, boards every scene, generates the footage, and cuts a multi-track timeline you can still edit. Every major model from every major provider, including FAL, KIE, OpenAI, Anthropic, Gemini, and Replicate, sits on one visual canvas that you run on your own machine or in the browser.

Read more →
Is NodeTool open source?

Yes. The whole project is AGPL-3.0 on GitHub. Studio and Cloud are built from the same source, and nothing is held back for a paid tier. You can host it yourself at any time.

Read more →
How much does NodeTool cost?

NodeTool Studio, the desktop app, is free and open source. NodeTool Cloud is a subscription that covers hosting; it is in alpha and its price is set at full release. In both editions you bring your own API keys and pay each provider their list price directly, so what a run costs is whatever the provider charges for it. Local models through Ollama, MLX, or llama.cpp cost nothing per call.

Read more →
Is NodeTool local-first and private?

NodeTool Studio runs on your own machine: the workspace, your workflows, your files, and your API keys stay there, and open-weight models can run locally through MLX, Ollama, llama.cpp, vLLM, and LM Studio. When you call a hosted model, that request goes from your machine straight to the provider you chose, on your key — it does not pass through NodeTool servers. Cloud is the same open-source app hosted in the browser, and your keys still call the providers directly.

Read more →
Which models are supported?

The leading models, including Flux, Seedance, Wan, Veo, Kling, Hailuo, Qwen Image, Whisper, ElevenLabs, and Suno, reached through providers such as FAL, KIE, OpenAI, Anthropic, Gemini, Replicate, Together, Groq, Mistral, OpenRouter, and HuggingFace. Models can also run on your own computer through MLX, Ollama, llama.cpp, vLLM, and LM Studio.

Read more →
What does it mean that NodeTool is agent-first?

Every editor in NodeTool — the node canvas, sketch pad, storyboard, video timeline, script editor, 3D scene, and app builder — is exposed to agents as tools, around 120 in all. An agent doesn't describe what you could do; it builds the workflow, runs it, and repairs what fails, on the same surfaces you use. The same tools are exposed over MCP, so outside agents such as Claude Desktop and Claude Code can drive NodeTool too.

Read more →
Do I need a GPU to run NodeTool?

No. NodeTool works entirely with cloud providers — bring your own API key, and the model runs on the provider's hardware with nothing to install locally. A GPU only matters if you choose to run open-weight models yourself through Ollama, MLX, or llama.cpp: it speeds those up, but many smaller local models run fine on CPU too, just slower.

Read more →

Made with working creatives

NodeTool is open source under AGPL-3.0. Star the project on GitHub, join us on Discord, and share workflows with the artists, motion designers, and studios already using it on real jobs.

Get in
touch

Questions, bug reports, feature requests — we answer.

General Inquiries

Say hi or tell us what you need.

The Team

Email the developers directly.

Ready to call action?

Download the open-source studio for macOS, Windows, and Linux. Free, AGPL-3.0, and built alongside working filmmakers, designers, and video editors. Or try Cloud in your browser, in alpha, with nothing to install.