All templates
Template·Text & Data

Pokemon Maker

Pokemon Maker is a ready-to-run NodeTool workflow. Open it in Studio, connect your keys, and run it — then edit any node to make it yours.

Pokemon Maker — example output from the NodeTool workflow

The workflow

Workflow Editor
Note
Prompt
Animals
Create a 3 compelling Pokémons. Define its primary types, signature ability, and a few key moves. How do these elements make it unique and…
String Input
lion, eagle, dragon, bear
List Generator
Prompt
Nano Banana
Prompt

Nodes in this workflow

4 nodes · 4 types
  • List Generator
    nodetool.generators.ListGenerator
  • Nano Banana
    kie.image.NanoBanana
  • Prompt
    nodetool.text.Prompt
  • String Input
    nodetool.input.StringInput

How to run it

  1. 01

    Download NodeTool Studio

    Install the free desktop app for macOS, Windows, or Linux. It runs on your own machine, no account required to start.

  2. 02

    Open the Pokemon Maker template

    Browse the built-in template library inside Studio and open this workflow onto the canvas. Every node is already wired up.

  3. 03

    Add your keys

    Connect the providers this workflow uses (List Generator, Nano Banana). Bring your own keys — you pay the provider directly.

  4. 04

    Run and remix

    Hit Run to execute the graph and watch results stream in. Swap models, edit prompts, or rewire nodes to make it yours.

Run Pokemon Maker on your machine

Free, open source, and yours to run. Download Studio, open the template, and run it with your own keys.